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experience-design 2.0.3

  • Every experience-design skill now tells you how to start it. None of the pack's twenty skills documented an example phrase, so a person had to guess the wording and the agent had nothing to match against. Each skill now carries two to four phrases someone would actually type, sharpened so neighbouring skills in a twenty-skill pack do not claim the same request.

Release notes for experience-design 2.0.3